Welcome to Visquest.net - Home of Vision Quest, Inc. and Game Tech Studios

Over the years, the graphic's industry has evolved in many ways.  First came Military and Flight simulation using graphic's hardware from such vendors as Evans & Sutherland, Silicon Graphics, Ball Systems and Delta Graphics.  Then the 3Dfx's Voodoo series of PC based graphics card were born and the markets finally had a low cost form factor to work with.  This PC technology has since become dominated by ATI and nVidia. 

From the beginning days of Tank and Flight simulators for the SIMNET and WarBreaker programs, to the centrifuge Theme Park systems by Chameleon Technologies, the first 3 channel, single CPU, force feedback F1 Racing systems of Digital Vehicles, and even the PS2 title "Need for Speed-Hot Pursuit 2", we have the experience to create innovative solutions using the latest technologies.

This depth of experience, from formal simulation solutions, to the creative and Hollywood driven game solutions, gives us a very unique approach to system development.  Always aware of the latest features and technologies, yet fully cognizant of system performance needs, the subtle blend of artistic and programming developments allows for systems with the greatest visual impact for the necessary performance requirements.

As our history has evolved, we have two sides to our developments.  Vision Quest, Inc. supports the Simulation & Training market.  Game Tech Studios supports the Gaming & Racing market.  This website provides a little data for both entities, with visuals from some of our latest work, and a bit of technology description under the gaming side.

If you have any questions for us, please contact us from the mail graphic below, or from the contact form.